#ifndef __BnsClient_H__
#define __BnsClient_H__

#include "DsPrerequisites.h"

#include <string>

namespace robo
{

    class Card;

    class BnsClient //: public GameController
    {
    //public:
	   // BnsClient();
	   // ~BnsClient();

	   // void connect(const char* server, int port);
	   // void setUserInterface();
	   // void setCurrentCards(Card cards[5]);
	   // void setPlayerName(const std::string& playername);

    private:
	    int mSocket;
    };

}

#endif // __BnsClient_H__
